Battlelore bonanza! #1: DiceCon dishes it up first
As I noted last week, I was expecting a bumper day of games at DiceCon over in Edinburgh, and boy, did I get what I was asking for! Registering upon arrival I couldn't help but ask Ellis Simpson- con co-organiser- if he'd managed yet to get hold of a copy of Battlelore, Days of Wonder's hotly anticipated new iteration of Richard Borg's acclaimed Commands and Colours system.
I'd asked more in hope than in expectation, hoping that Ellis might've been on some inside track to pick up a prerelease copy and, well, because (as regular readers will need no reminding) I have a reputation to maintain as an enthusiast for the most exciting boardgaming system I've seen in years. Imagine my surprise then when Ellis replied that Gordon Lamont- the 'co' in co-organiser and one half of the dynamic duo which is Fragor Games- had actually managed to bring a copy back from Essen. Imagine too the idiot grin plastered across my face as I scurried (yes, scurried!) to lay claim to this unforeseen box of wonders before it could escape my clutches. And cast your mind back, dear reader, to a moment of this ilk of your own to taste the delight that was mine to savour as I passed the day at DiceConEast 2006 immersed in this great game.
Here's a slightly blurry phone-camera picture of yours truly enjoying setting the game up (thanks Bill).
Fragor Games, the SBGA and DiceCon are clearly keeping Gordon a busy man: he'd only had time to open the box for a look inside, leaving the contents still sealed in their cellophane. Pausing only to double-check it was OK to crack everything open (a bit of a no-brainer to be sure, but I'm one of those gamers who's a bit weird about cracking his own games open first...), Bill and I set to the first scenario with a will.
Having given France back to the French at Agincourt, I then faced off against Barry- one of several gamers attracted to the spectacle of Borg's latest in action- in scenario 5: Wizards and Lore, which introduces the Lore (ie. magic) rules.
I lost this game thanks to a premature attack up the centre which was easily repulsed, and to Barry's rock solid play- especially his excellent use of his Lore; both of which left me flailing in a game of catch-up through most of the game. This was made all the harder by Barry's strategy of standing-off and raining magical death down on my units from afar, which made it impossible for me to close for melee without running the very real risk of simply being crushed by Barry's counter-attack. I was finished off thanks to a stroke of bad luck when I rashly left a single model open to death-by-plinking from Barry's archers the very turn before I was ready to unleash my own potentially game-saving Lore attack. Talk about a learning curve!
These 2 defeats under my belt I managed to squeak a win against Bob in the same scenario. Undaunted by this turn in my fortunes I went down to ignominious defeat against Bill in a 3rd play of the same scenario, thanks to a sound plan well executed on Bill's part, and to some frankly appalling Lore management on my own. A veritable hail of death from his archers (green pennants with bows on the left and right sections at the top of the map) aside, Bill's game was noteworthy for his very clever use of a Lore card- Greater Portal. This enables you swap the position of 2 units anywhere on the board. Bill used this to swap one of his medium cavalry units (blue standard with horseman) with one of my units. Arriving behind my lines, Bill's cavalry unit ran riot at great cost to my forces. I was impressed, and mortified.
I swear that I didn't hog the game all day on purpose: I did offer to let others play, honest! Maybe I looked like a good mark or something. Whatever. You can be sure though that I had a great time discovering that Battlelore easily lives up to the hype, delivering a whole new game that is neither just M44 with the serial numbers filed off, nor merely C&C:A with bells and whistles. Bill, Barry and Bob were very impressed too.
It was also great meeting Barry and Bob. It turns out that they're just 2 of a group of gaming buddies who play Commands and Colours regularly. As fun as it was to chew the fat with other afficionadoes, I was also encouraged by the prospect of C&C events at future DiceCons. Not content with this, it turned out that Bob and I had actually gamed together before, some 20-odd years ago. He used to work in the old Games Gallery in Edinburgh- my first FLGS- and we'd got together to play John Hill's classic WW2 tactical boardgame Squad Leader. Neat, eh?
On top of all this fun, I also managed to maintain my tradition of not winning a thing in the regular DiceCon entry-ticket raffle. This was all the more spectacular this time because everyone else with whom I was there- Bill, Antony and Donald- walked away with a prize. Antony in particular lucked-in, going home with a copy of Avalon Hill's Axis & Allies: D-Day. With prizes numerous, and as grand as this maybe I should be saying that 'my day will come', but who's to argue with tradition?
The pleasures of the day were rounded off by the presence of a French market just round the corner from Overseas House. I couldn't resist the lure of the fromagier, where I picked up a wedge of a perfectly ripe Brie at a very reasonable price. Eaten on oatcakes and washed down with a cheap red plonk, this later proved to be a delicious end to a fine day out.
So thanks to the lads for getting me up, out and off to Edinburgh, and to Ellis and Gordon for all their hard work in running DiceCon. And of course, a special thanks to Gordon for bringing Battlelore because he knew that there'd be someone there to appreciate it. See you all again next year I trust. ;)